Nika is Level Designer and Environmental Artist in Croteam. She worked on Serious Sam Vr's The Last Hope, First Encounter VR, Second Encounter VR and The Talos Principle VR. Currently working on Croteam's largest project – Serious Sam 4. Before working in the video game industry, Nika worked as an architect. The main interests are her photo scanning, photogrammetry, photorealism and hard surface modeling. Nika is a member of Women in Games (WIGJ UK) Amabassadors and the winner of the Next Gen Leaders program of IGDA.
Lecture description at Play Media Day 04:
How to Build a Portfolio for a job in the Gaming Industry
In this lecture, you can pick up a couple of tips to prepare yourself to work in the gaming industry as a 3D designer or level designer / environment artist. What companies expect from you and what is a best way to present your skills.